Rust Raid Calculator
How many satchel charges, C4, rockets or explosive 5.56 ammo to break each wall & door tier in Rust (the survival game by Facepunch) — plus total sulfur, charcoal and time.
Plan your breach
Wall & door HP and explosives needed
Counts are per single target at full HP, measured on the current patch. Explosives deal the same damage from either side of a wall — there is no soft-side discount for explosives.
| Target | HP | C4 | Rockets | Satchels | Expl. 5.56 |
|---|---|---|---|---|---|
| Wooden Wall | 250 | 1 | 2 | 3 | 49 |
| Stone Wall | 500 | 2 | 4 | 10 | 185 |
| Sheet Metal Wall | 1,000 | 4 | 8 | 23 | 400 |
| Armoured Wall | 2,000 | 8 | 15 | 46 | 799 |
| Wooden Door | 200 | 1 | 1 | 2 | 19 |
| Sheet Metal Door | 250 | 1 | 2 | 4 | 63 |
| Garage Door | 600 | 2 | 3 | 9 | 150 |
| Armoured Door | 1,000 | 3 | 5 | 15 | 250 |
Worked examples
Raid FAQ
Methodology & sources
- Data verified 2026-10-08. Primary source: rustly.com raid calculator & per-target raid pages — counts datamined from the live game and measured on their own server (page states “verified Oct 2026”).
- Cross-checked against a GameGrin raid-cost guide (wall HP 250/500/1,000/2,000 and C4/rocket/satchel counts match) and the Steam Community guide “Rust: Satchel Charges Raid Costs — Cheat Sheet [MAY 2026]” (satchel fuse 6–12 s, 20% dud chance, 480-sulfur recipe).
- Sulfur figures are the raw sulfur in each explosive's full gunpowder crafting chain: C4 2,200 · rocket 1,400 · satchel 480 · explosive 5.56 ammo 25. Charcoal per unit: C4 3,000 · rocket 1,950 · satchel 720 · explosive ammo 30.
- Time estimates are approximate deploy times (C4 10 s fuse, rocket ~5 s cycle, satchel 6–12 s random fuse, explosive ammo ~0.3 s/round) — not crafting time.
- Rust updates rebalance damage and HP; if a count feels off after a patch, verify in game before committing your sulfur.
Related gaming tool: Minecraft Stack Calculator.
Free tool by NRTechStudio